I remember back when Apple released the iPhone I saw one of the designers talking about how they chose 3.5" for the screen because their research showed that was the optimal size for the majority of adults to touch any part of the screen with their thumb without stretching or changing grip. With today's tiny bezels that would be around 4-4.5".
I really miss the world where 5.9 inches was considered a phablet. *looks wistfully at his Unihertz Titan Pocket and ageing Xperia XZ1 Compact, mourning a forgotten age when _actual_ small phones could have powerful specs*
Seriously cool Lego recreation of Myst Island here at #mysterium
If you're in the mood for some adventure after watching Indiana Jones and the Dial of Destiny, then why not play my point and click game, Flight of the Amazon Queen for FREE! It has full voice and is playable in French, German and Italian!
I've reached the penultimate FIFA World Cup game, and it's a good one: https://www.superchartisland.com/fifa-2010-world-cup-south-africa
The Manhole was (and is!) a wonderful, whimsical, open-ended adventure originally meant to be an interactive children's book, but for Robyn's creative meanderings, and it was the first really successful (commercially speaking) HyperCard program. I covered the story behind its creation in detail in my book *The Secret History of Mac Gaming*.
Five years ago yesterday I got together with Robyn on a livestream to replay the game and chat about its creation. You can see the recording of that here: https://www.youtube.com/watch?v=-kX5E7yOHJg&t=1s
Having a case of the Mondays? How about some more #NerdStitch from my collection of retro cross stitch projects, to perk things up! Here’s a small scene from the classic Mac game Dark Castle. If you played it, I can guarantee you are hearing the sound effects in your head right now.
A new Mac platformer game created with Hypercard has been released! You control the titular Blah Blob as you bounce through twenty levels of increasingly devious obstacles.
https://bribrikendall.itch.io/blah-blob or download directly to your vintage Mac from CQ II BBS (cqbbs.ddns.net:6800).
Hi everyone! A week long jam about making blind accessible games is going to be next month! It's all about testing out new tech to make blind accessible games! I hope some folks join! https://itch.io/jam/bare-1
Some 90’s style retro #NerdStitch from my vault. After Dark’s Flying Toasters!
If you are a #gamedev of any sort (computer/console, physical, TTRPG...) who has made or is making games that are:
* Not supported by a publisher
* Under $100k in budget
Then I'd love to play and talk about them in a new blog/newsletter I'm writing called Byway.
To ensure a wide variety of games that I might not discover myself, I'm inviting developers to submit their games directly to me.
More details are over here, and I hope you will consider submitting!