Pleroma

Pleroma

If I were to write a book about the history, art, and design of the LucasArts and Humongous adventure games, and their underlying SCUMM engine, based on dozens of interviews (and my usual level of in-depth research), would you buy it?

My SCUMM documentary is going on hiatus and I need to decide whether to do it as a book instead.

@MossRC yep. honestly, would much prefer a novel-length book over a film-length doc myself.

@MossRC
Hard YES!

@MossRC Humongous Games are my childhood, Freddi Fish and Pajama Sam in particular. I would love to read a book about their history!

@MossRC @vga256 Count me in!

@MossRC i would also be more likely to read it than watch a film, especially if there are diagrams

@ratsprite Diagrams seem pretty likely. At the very least, there are some fascinating diagrams and charts that the programmers and designers made while working on the games that I'd be wanting to include. But there could be the odd bespoke "here's how this worked"-type diagram to help with explanations, too.

@MossRC I’d be in. I assume LucasLearning is covered as well?

@matt_diamond It wasn't going to be covered (except a passing mention) in the doc, but I expect there could be a small chapter or chapter section on Lucas Learning in the book — especially since it involved a few of the same people.
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@MossRC Not telling you how to write your book— just curious!

One of my favorite Lucas** games was Learning’s Pit Droids.They sent me a t-shirt for finishing the game, and a puzzle I submitted to their portal was Puzzle of the Month. Too bad they took down everyone’s puzzles without warning. (A sad and unnecessary ending- the puzzle files were tiny, they could at least have put a zip file of them somewhere..)

Anyway my point is your book should mostly be about me. Thank you