Pleroma

Pleroma

A collection of early pixel art buildings for Age of Empires, mostly dating back to late 1995. Ensemble soon switched to flattened 3D renders for better efficiency (and a neater fit with the skills of their art team). There'll be more of these in the "deluxe hardcover" edition of my book.

Building art used early in development of Age of Empires 1, provided to me by lead artist Brad Crow (although much of this would have been drawn by David Deen). These were later replaced by 3D renders that got flattened to 2D and touched up by hand.
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@MossRC Beauties.

@MossRC thats amazing! I didnt know about any of this

@marceles_pixel Some of the old art is lost, sadly, but it's fascinating to see all the stuff that survived and I'll definitely be sharing more online. The game changed so much over the course of development, in both graphics and design.