Pleroma

Pleroma

Here's the latest update on how we're progressing with making the five-part documentary series TerrorBytes: The Evolution of Horror Gaming.
TERRORBYTES THE EVOLUTION OF HORROR GAMING POST-PRODUCTION UPDATE The past three months have brought fantastic progress on TerrorBytes post-production. From tentative first steps with a segment about Night Trap, we've since completed two full rough cuts of the FMV horror episode - which is full of heart and passion and earnest talk about the highs and lows of the genre - and made big strides towards a first rough cut of the licensed horror episode. That one's got stories that run the gamut from pixelated chainsaws and bright purple-hued monsters to grim tales of Holocaust tortures, post-apocalyptic survival, unkillable nightmare creatures, and much more, all crafted into an hour-long narrative. And while Connor's busy with the edit, my attention is now split between writing the big doozy - the survival horror episode - and overseeing the musical score for the FMV episode. I'm thrilled to announce that we're working with the talented composer Steve Drieman, who is doing a fabulous job creating a score that guides you through the emotional ups and downs of an episode filled with laughter, horror, heartbreak, and masses of passion from our contributors about the art and craft of horror-infused interactive storytelling. He's hitting all the right notes so far for a moody, touching, and memorable score that beautifully supports the stories on the screen. As for me, I can only hope that I make it back to the safety of the save room for another round of scripting before the stalking demon that is time catches up to me. Richard Moss, Writer/Director TerrorBytes: The Evolution of Horror Gaming
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