Pleroma

Pleroma

I found the very first version of my Secret History of Mac Gaming book synopsis, written back in 2014 when I started the project. Here are a few selected pages. The overarching vision stayed the same, but some stuff got tweaked, merged, or cut along the way.

I'll see if I can revisit the cut ideas for the second book, which will have a broader (and I hope not too unwieldy) scope.
The first page of my original Secret History of Mac Gaming book synopsis, featuring both a short and a long description The third page of my 2014 Secret History of Mac Gaming synopsis, featuring prospective chapter summaries for the first three chapters ("A Serious Machine", "Nineteen-Eighty-Four", and "Game Development for the Rest of Us") as well as a prologue. The eighth page of my 2014 Secret History of Mac Gaming synopsis, featuring prospective chapter summaries for chapters 22 to 26 — "E-Zines and Indie Kings", "Evangelists", "Built-in Games", "MacJesus, MicroShaft Winblows, and the Many Oddities of Mac Gaming", and "The Mac Game Console" The tenth and final page of my 2014 Secret History of Mac Gaming synopsis, featuring prospective chapter summaries for chapters 32 and 33 ("Intel Inside" and "A People's History of Mac Gaming") as well as an epilogue, a bonus chapter/appendix of extra anecdotes, and a timeline
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