Pleroma

Pleroma

Returning to my #macicons tribute posts, here's MacGolf, first released for black-and-white Macs in 1985. This was one of the earliest golf games to employ the behind-the-golfer perspective that became standard for the genre, and the icon does a remarkable job of both saying "hey I'm a golf game" and showing what the game looks like when you play it. The icon was later colourised for a re-release with colour graphics in-game.

As best as I can guesstimate from my Mac gaming history research, MacGolf was *probably* the best-selling Mac game of the 1980s other than Flight Simulator (which may or may not count as a game).
The MacGolf icon. It's a 1-bit pixel art drawing of a male golfer with a checkerboard pattern on his shirt. He's holding a golf club that looks like a putter, looking ready to swing to hit the ball. The green and the pin are a short distance in front of him.

Oh, also, I did a big long interview with the guy who made it, Bob Pappas, a few years ago. He sent me some photos to show how he did the swing animation, along with various other things. I'll include his story in my second Mac gaming history book, to be called something like *The (Even More) Secret History of Mac Gaming* or simply *The Secret History of Mac Gaming Volume 2*, when I eventually get that done.

@MossRC these are fantastic! can I ask, how are you upscaling the icons without introducing antialiasing or artefacts?

@apt I have all the original 32x32 icons in either PNG (lossless compression) or TIFF (uncompressed), then I use nearest neighbour scaling to resize (aiming for a factor of 32 — an integer multiple — with the new size to maximise accuracy).
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