Pleroma

Pleroma

MAME 0.248 supports .moof files, which are disk images of copy protected Mac floppy disks. ("Moof" is the sound a dogcow makes.)

Hey, that gives me an idea.

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“A Moof A Day”

Macintosh .moof disk images of copy protected software, verified in multiple emulators, full metadata, downloadable or playable in your browser. Also: raw flux files, visualizations, handcrafted screenshots, &c.

https://archive.org/details/moofaday?sort=-date

screenshot of "Welcome to Macintosh." boot screen

title screenshot from "The Surgeon" gameplay screenshot from "The Surgeon" about box screenshot from "The Surgeon" flux visualization of "The Surgeon" disk

King's Quest v1.10.moof

https://archive.org/details/moofaday_Kings_Quest

Thanks to @ianoid for the disks!

title screenshot from "King's Quest" gameplay screenshot from "King's Quest" about box screenshot from "King's Quest" flux visualization of "King's Quest" disk 1

Winter Games 1985-10-31.moof

(Yes, they re-released it one week later.)

https://archive.org/details/moofaday_Winter_Games_rev_2

title screenshot from "Winter Games" gameplay screenshot from "Winter Games" gameplay screenshot from "Winter Games" flux visualization of "Winter Games" disk

Nord and Bert Couldn't Make Head or Tail of It r19.moof

https://archive.org/details/moofaday_Nord_and_Bert_r19

loading screenshot from "Nord and Bert Couldn't Make Head or Tail of It" title screenshot from "Nord and Bert Couldn't Make Head or Tail of It" verification screenshot from "Nord and Bert Couldn't Make Head or Tail of It" flux visualization of "Nord and Bert Couldn't Make Head or Tail of It" disk

Wizardry VI: Bane of the Cosmic Forge.moof

https://archive.org/details/moofaday_Wizardry_VI

title screenshot from "Wizardry VI" credits screenshot from "Wizardry VI" gameplay screenshot from "Wizardry VI" flux visualization of "Wizardry VI" disk A

opening screenshot from "Border Zone" about box screenshot from "Border Zone" verification screenshot from "Border Zone" flux visualization of "Border Zone" disk

This one is kind of a big deal. The game has never been cracked, it was last imaged in the mid 1990's, and that image is nonfunctional because it didn't fully capture the disk's protection. It is also exceedingly rare; the Mac port did not sell well, and the game did not work on any Macs beyond the Mac Plus. It last showed up on eBay a decade ago. When it showed up earlier this year, a group of like-minded archivists pooled donations and were able to win the auction and preserve it properly.

If you play The Quest from an unauthorized copy, it lets you play for long enough to read the introduction and go buy stuff from the shop. Then on the way out of the shop, a huge Red Dragoon and company appear from nowhere complaining about software pirates, drag you away to the dungeon, and the machine reboots.

gameplay screenshot from "The Quest" complaining about software pirates

@a2_4am Watching my brother play the Mac port of Alternate Reality is one of my very earliest memories. But I shudder to think now how we reformatted and overwrote the floppy around the late 90s when I put the disk in and the computer said it was empty. Wonderful news to see it preserved properly at last.
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This is something you would never know unless you were a Mac developer in the 1980s, but basically all of Apple's developer documentation assumed you were writing in Pascal, with a few insane people writing in assembly (but usually just a little bit, then integrating it with Pascal).