The Glider games have been a huge part of my life, from shareware original on a b/w Mac through two commercial releases in the 90s and later an iOS/Mac game. Interviewing creator John Calhoun in depth and dedicating a whole chapter to his work was the biggest highlight of working on The Secret History of Mac Gaming (https://secrethistoryofmacgaming.com) for me.
The original game had a lovely quaint charm to it (what Calhoun calls a "quiet domesticity"), but I love the creativity of the commercial sequels, which came with a Room Editor app that people used for all sorts of offbeat and original ideas. Just look at all these cool room designs.
@MossRC Here's Glider PRO in your browser. https://galeforcegames.itch.io/aerofoil